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Updated in [August 18th, 2023]
Skills and Knowledge:
This course will provide students with the skills and knowledge to create professional 3D game characters and animations. Students will learn how to exploit the power of a real-time 3D engine to maximize their time and project completion. They will learn how to use the Character Creator tool and iClone for instant creation and visualization feedback, as well as how to use the 3DXchange converter to export their characters to Unity, Unreal or other video game engines or 3D applications. Additionally, students will be able to download free trial versions of iClone 6 PRO and 3DXchange Pipeline, as well as free sample characters and projects to test out the pipeline process.
Professional Growth:
This course provides an opportunity for professional growth by teaching users how to create professional 3D game characters and animations quickly and efficiently. By learning to exploit the power of a real-time 3D engine, users can maximize their time and project completion. Additionally, the course provides access to free trial versions of iClone 6 PRO and 3DXchange Pipeline, as well as free sample characters and projects to test out the pipeline process. This allows users to gain hands-on experience with the tools and techniques necessary to create 3D game characters and animations.
Further Education:
This course is designed to teach anyone how to create professional 3D game characters and animations without having to spend months, or years, learning the ins-and-outs of other complicated 3D software. It provides a comprehensive overview of the tools and techniques needed to create 3D game characters and animations. While this course is not specifically designed to prepare for further education, it does provide a good foundation for those interested in learning more about 3D game character design and animation.
Course Syllabus
Introduction to the iClone Game Character Design Platform
Character Creator to Unity3D
iClone Animation to Unity3D
Character Creator to Unreal Engine