The course "3D Lighting - Theory and Practice" delves into the language of light, offering a comprehensive exploration of lighting theory taught by an industry expert. Participants will learn the fundamental principles of lighting and witness these theories put into practical use. By mastering the art of commanding emotions through light, students will gain the skills needed to create captivating and compelling 3D renders. Ideal for those seeking a classical understanding of lighting theory and its real-world application, this course provides a solid foundation for anyone aiming to excel in the field of 3D lighting.
Arnold and Nuke - Light and Compositing a 3d Cinematic Shot
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Udemy333 learners
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The course "Arnold and Nuke - Light and Compositing a 3D Cinematic Shot" offers a comprehensive learning experience for aspiring VFX artists, focusing on lighting and compositing a real production shot using Arnold render and Nuke. Through industry-standard techniques and practical examples, students gain valuable insights into rendering high-quality images for film and video game cinematics. The course equips learners with the necessary assets and knowledge to create their custom versions of the scene, providing an excellent opportunity to enhance their demo reels and portfolios.
Maya 3D Masterclass - Modeling a 3D Sci-Fi Vehicle in Maya
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Udemy12,955 learners
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The "Maya 3D Masterclass - Modeling a 3D Sci-Fi Vehicle in Maya" is an extensive 23-hour course that delves deep into the modeling tools and techniques in Maya. Starting with the three most common modeling tools - Bevel, Multi-Cut, and Extrude - the course progresses to the creation of the iconic Landspeeder from Star Wars. Students will learn to block out the basic shape and then add intricate details to every part of the Landspeeder, including the turbine engines, cockpit, and repulsor vents. The course provides clear and precise instructions, guiding learners through the modeling process and explaining the reasoning behind each technique. Additionally, students will discover how to set up cameras, lighting, and rendering for a professional-looking model to enhance their showreel.
Creating a Cartoon Octopus Monster in Maya 2020
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Udemy9,493 learners
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This tutorial will teach you how to create a cartoon octopus monster from start to finish in Maya 2020. Learn how to use the modeling tools, create the correct topology, texture the character with the 3D Paint Tool, use the Arnold Standard Surface Shader, create skin with Subsurface Scattering, set the lighting, and use the render settings to get a professional looking rendered image. Finally, bring the rendered image into Photoshop to create the final look.
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