3D Lighting - Theory and Practice

Course Feature
  • Cost
    Paid
  • Provider
    Udemy
  • Certificate
    Paid Certification
  • Language
    English
  • Start Date
    2020-03-30
  • Learners
    No Information
  • Duration
    No Information
  • Instructor
    Andy Maier
Next Course
4.7
277 Ratings
The course "3D Lighting - Theory and Practice" delves into the language of light, offering a comprehensive exploration of lighting theory taught by an industry expert. Participants will learn the fundamental principles of lighting and witness these theories put into practical use. By mastering the art of commanding emotions through light, students will gain the skills needed to create captivating and compelling 3D renders. Ideal for those seeking a classical understanding of lighting theory and its real-world application, this course provides a solid foundation for anyone aiming to excel in the field of 3D lighting.
Show All
Course Overview

❗The content presented here is sourced directly from Udemy platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [July 25th, 2023]

In "3D Lighting - Theory and Practice," aspiring artists and professionals will immerse themselves in the fascinating world of light as a language. Guided by an industry expert, learners will be introduced to the essential building blocks of lighting theory, covering concepts like color, intensity, direction, and emotion. The course provides a well-rounded understanding of classical lighting principles and demonstrates how to apply them effectively in real-world scenarios. Students will gain valuable insights into the art of evoking emotions and moods through strategic lighting techniques, and they will witness these theories come to life through compelling 3D renders. Whether you are new to 3D lighting or seeking to refine your skills, this course equips you with the tools to master the language of light and create visually captivating renders that leave a lasting impact on viewers. By the end of the course, participants will have a solid foundation in lighting theory and the practical expertise needed to excel in the field of 3D lighting and rendering.

Course Syllabus

Introduction

Lighting Theory

3D Lights

Practice: Product Rendering Workshop

Image Based (HDRI) Lighting

Rendering and Compositing

Architectural Lighting

Sign-off

Show All
Recommended Courses
maya-3d-masterclass-modeling-a-3d-sci-fi-vehicle-in-maya-99
Maya 3D Masterclass - Modeling a 3D Sci-Fi Vehicle in Maya
4.9
Udemy 12,955 learners
Learn More
The "Maya 3D Masterclass - Modeling a 3D Sci-Fi Vehicle in Maya" is an extensive 23-hour course that delves deep into the modeling tools and techniques in Maya. Starting with the three most common modeling tools - Bevel, Multi-Cut, and Extrude - the course progresses to the creation of the iconic Landspeeder from Star Wars. Students will learn to block out the basic shape and then add intricate details to every part of the Landspeeder, including the turbine engines, cockpit, and repulsor vents. The course provides clear and precise instructions, guiding learners through the modeling process and explaining the reasoning behind each technique. Additionally, students will discover how to set up cameras, lighting, and rendering for a professional-looking model to enhance their showreel.
creating-a-cartoon-octopus-monster-in-maya-2020-100
Creating a Cartoon Octopus Monster in Maya 2020
4.2
Udemy 9,493 learners
Learn More
This tutorial will teach you how to create a cartoon octopus monster from start to finish in Maya 2020. Learn how to use the modeling tools, create the correct topology, texture the character with the 3D Paint Tool, use the Arnold Standard Surface Shader, create skin with Subsurface Scattering, set the lighting, and use the render settings to get a professional looking rendered image. Finally, bring the rendered image into Photoshop to create the final look.
modeling-fundamentals-in-maya-2020-101
Modeling Fundamentals in Maya 2020
4.6
Udemy 9,630 learners
Learn More
The "Modeling Fundamentals in Maya 2020" course is a comprehensive 14-hour journey that equips learners with mastery over Maya's powerful modeling tools. Participants will understand not only how to use the tools, but also when and why to apply them. Covering a wide range of modeling tools, including Bevel, Extrude, Multi-Cut, Insert Edge Loop, Bridge, Mirror, Merge, and Booleans, the course emphasizes professional modeling techniques and shortcuts for efficiency. The course is project-based, with learners creating a realistic iPhone model, learning to model buttons, screen, camera, and more. In the second half, participants model a cartoon-style car with attention to good geometry and proper edge flows. Upon completing the course, students will have the confidence and skills to create their own models in Maya, making it ideal for those aspiring to become professional modelers.
creating-a-cartoon-monster-in-maya-2020-102
Creating a Cartoon Monster in Maya 2020
4.9
Udemy 6,259 learners
Learn More
This tutorial will teach you how to create a cartoon monster in Maya 2020. You will learn how to use the modeling tools, create the correct topology, texture the character, set the lighting, and render the image. You will also learn how to use Arnold Standard Surface Shader, create skin, transparency, and reflections. Finally, you will learn how to use Photoshop to color correct and create a final look for the character.
Favorites (0)
Favorites
0 favorite option

You have no favorites

Name delet