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Updated in [July 14th, 2023]
AAA Game 3D Character Art course Module 01 - Body is a course designed for intermediate level character artists. Led by Mateusz, a freelance 3D character artist who has worked on titles such as Gungrave Gore, NFTs, MetaWorlds and VR projects, this course provides an in-depth look at the full character pipeline for body and head using scanned textures from 3dscanstore by James Busby.
In this course, students will learn the basics of character sculpting, skin detailing methods, baking in Marmoset Toolbag 3, AAA texturing methods, concept tattoos, realistic tattoo texturing, lookdev in Marmoset Toolbag 3, a bonus lowpoly eyebrows method, and fast AAA workflows. The course contains 20 hours of raw footage condensed to 5 hours of time-lapsed and narrated videos, as well as rescores files. Time-lapse episodes are rendered in 120fps so students can slow it down to real-time with no loss of quality.
In order to complete the course, students will need to have access to Maya, Zbrush, Photoshop, Marmoset Toolbag 3, PureRef, Materialize, Zwrap, Substance Painter, and XNormal. All of these software programs have either a 1 month trial available or are free, so students can start their journey straight away.
The course includes high quality content in 120fps, 2x male basemeshes, skin smart materials, textures for eyelashes, eyes and eyebrows, a Marmoset lighting scene, eyes references, and more. Students can contact Mateusz on Udemy if they have any problems or get stuck on any parts.
Course Syllabus
01. Introduction
02. Sculpting
03. Detailing
04. Extras, Baking
05. Texturing
06. Rendering, Wrap up