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Updated in [September 27th, 2023]
What does this course tell?
(Please note that the following overview content is from the original platform)So you have probably heard about this program that everyone talks about when it comes to texturing It is used for movies for games and for both characters and environment And you maybe want to see what is it all about? Then this course is probably right for you My name is Niko and i am a character artist for more than a decade now In this course i will show you how to start working with Substance painter and make a nice good looking textures for your models by making a metal armour horns gold inlays and gowing eyes for our knight model here In this course we will learn:Exporting the high poly meshes from ZbrushExporting the low poly mesh from 3dsMaxBasics of Substance painterImporting the meshes in to Substance painterHow to bake the textures in Substance painterMaking metal armor materialPlaying with dust and scratches Making fabric materialMaking emissive glowing eyesExporting textures for UE4Importing the model and textures in Marmoset ToolbagLearn all about Marmoset ToolbagRendering our model in Marmoset with lights and making a turntableAs a bonus and for strenghtening our skills in Substance painter and Marmoset toolbag we will make a realistic female head and realistic hand baking and texturing We will start with naming and exporting our high poly meshes from Zbrush Then we will also name properly and export our low poly mesh from 3dsMax After that we will open Substance painter and we will get to know the basic menus and tools Then we will import our low and high poly and learn how to bake textures in Substance painter When the baking is done we will start adding layers and folders to achieve the nice metal armor and cape fabric materials We will also learn how to experiment with dust and edge wear We will then learn how to add an emissive channel and make the eyes glow Then we will paint manually on our model a custom gold decoration for his armor After we are happy with our texture we will learn how to export textures from Substance painter with different presets and we will use the Unreal Engine 4 one Then we will open Marmoset toolbag and we will learn the basic menu layout and what to do in the program After that we will import our model and textures in Marmoset and make a proper material there Next we will add some lights and go trough all menus to make different adjustments and make sure we have the best possible render We will also learn how to make a turntable video in Marmoset As a bonus and for solidifying our knowledge of Substance painter and Marmoset toolbag we will repeat the procedure again with a female head and a realistic hand I have created this course for absolute Substance Painter beginners so no previous knowledge of either Substance painter or Marmoset Toolbag is required All the files you will need to go trough this course are provided in the Project files folder so you dont need any other software if you only want to learn Substance painter and Marmoset Toolbag So lets get started!
We considered the value of this course from many aspects, and finally summarized it for you from two aspects: skills and knowledge, and the people who benefit from it:
(Please note that our content is optimized through artificial intelligence tools and carefully reviewed by our editorial staff.)
What skills and knowledge will you acquire during this course?
During this course, the learner will acquire the following skills and knowledge:
1. Exporting high poly meshes from Zbrush: The learner will understand how to export high poly meshes from Zbrush to be used in Substance Painter.
2. Exporting low poly meshes from 3dsMax: The learner will learn how to properly export low poly meshes from 3dsMax for use in Substance Painter.
3. Basics of Substance Painter: The learner will become familiar with the basic menus and tools in Substance Painter.
4. Importing meshes into Substance Painter: The learner will learn how to import both low and high poly meshes into Substance Painter.
5. Texture baking in Substance Painter: The learner will understand how to bake textures in Substance Painter.
6. Creating metal armor material: The learner will learn how to create a metal armor material using Substance Painter.
7. Creating fabric material: The learner will learn how to create a fabric material using Substance Painter.
8. Adding dust and scratches: The learner will learn how to add dust and scratches to their textures in Substance Painter.
9. Creating emissive glowing eyes: The learner will understand how to create an emissive channel and make the eyes of their model glow in Substance Painter.
10. Exporting textures for UE4: The learner will learn how to export textures from Substance Painter with different presets, including one for Unreal Engine 4.
11. Importing model and textures in Marmoset Toolbag: The learner will understand how to import their model and textures into Marmoset Toolbag.
12. Rendering in Marmoset Toolbag: The learner will learn how to render their model in Marmoset Toolbag, including adjusting lights and making different adjustments for the best possible render.
13. Creating a turntable video in Marmoset Toolbag: The learner will learn how to create a turntable video of their model in Marmoset Toolbag.
14. Bonus: Creating a realistic female head and hand: The learner will have the opportunity to strengthen their skills in Substance Painter and Marmoset Toolbag by creating a realistic female head and hand.
Who will benefit from this course?
This course will benefit individuals who are interested in learning how to use Substance Painter and Marmoset Toolbag for texturing. Specifically, it will be helpful for:
1. Aspiring character artists: This course is taught by a character artist with over a decade of experience, making it ideal for individuals who want to specialize in character modeling and texturing.
2. Game developers: Substance Painter is widely used in the gaming industry for creating high-quality textures for characters and environments. This course will provide game developers with the necessary skills to create visually appealing textures for their game assets.
3. 3D modelers: Whether you are creating models for movies, games, or other applications, knowing how to texture your models using Substance Painter can greatly enhance the realism and visual appeal of your work.
4. Beginners in Substance Painter and Marmoset Toolbag: This course is specifically designed for absolute beginners, so no prior knowledge of either software is required. It provides a step-by-step guide to help individuals get started with these tools and gain a solid foundation in texturing.
5. Artists looking to expand their skillset: If you are already proficient in other 3D software but have not yet explored Substance Painter and Marmoset Toolbag, this course can help you broaden your skillset and add new techniques to your repertoire.
Course Syllabus
Substance Painter and Marmoset toolbag