Adobe Flash CS55 for Beginners

Course Feature
  • Cost
    Free
  • Provider
    Udemy
  • Certificate
    No Information
  • Language
    English
  • Start Date
    Self Paced
  • Learners
    No Information
  • Duration
    No Information
  • Instructor
    /
Next Course
4.4
91,800 Ratings
Adobe Flash CS5.5 is a powerful tool for creating interactive content. This tutorial series provides a comprehensive introduction to the features of Flash CS5.5, helping beginners get up and running quickly.
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Course Overview

❗The content presented here is sourced directly from Udemy platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [March 06th, 2023]

This Adobe Flash CS55 for Beginners course provides an introduction to the basics of Adobe Flash. Participants will learn how to create stand-alone presentations and animated scenarios, use the Flash encoder to make web-ready videos with useful playback controls, add graphics and artwork to an active Flash project using Adobe Photoshop and Illustrator, work with text, photos, music, and video, and export Flash projects to a number of different formats. By the end of the course, participants will have a good understanding of the fundamentals of Adobe Flash and be able to create their own projects.

[Applications]
After completing this course, students can apply their knowledge of Adobe Flash CS55 to create interactive presentations, animations, and videos. They can use the Flash encoder to create web-ready videos with useful playback controls. Students can also use Adobe Photoshop and Illustrator to add graphics and artwork to their Flash projects. Additionally, they can use Adobe Flash to work with text, photos, music, and video, and export their projects to a variety of different formats.

[Career Paths]
1. Web Developer: Web developers use Adobe Flash CS55 to create interactive websites and applications. They are responsible for coding, designing, and maintaining websites and applications. They must be knowledgeable in HTML, CSS, JavaScript, and other web development languages. Additionally, they must be familiar with Adobe Flash CS55 and its features to create dynamic and engaging websites and applications.

2. Animator: Animators use Adobe Flash CS55 to create animations for television, film, and video games. They are responsible for creating characters, backgrounds, and other elements of animation. They must be knowledgeable in Adobe Flash CS55 and its features to create high-quality animations. Additionally, they must be familiar with the principles of animation, such as timing, motion, and composition.

3. Graphic Designer: Graphic designers use Adobe Flash CS55 to create logos, advertisements, and other visuals. They are responsible for creating visuals that are visually appealing and communicate a message. They must be knowledgeable in Adobe Flash CS55 and its features to create high-quality visuals. Additionally, they must be familiar with the principles of design, such as color, typography, and composition.

4. Video Editor: Video editors use Adobe Flash CS55 to create videos for television, film, and the web. They are responsible for editing video footage, adding effects, and creating transitions. They must be knowledgeable in Adobe Flash CS55 and its features to create high-quality videos. Additionally, they must be familiar with the principles of video editing, such as timing, pacing, and composition.

[Education Paths]
1. Bachelor of Arts in Animation: This degree program provides students with the skills and knowledge necessary to create and produce animation for film, television, video games, and other media. Students learn the fundamentals of animation, including character design, storyboarding, and digital animation techniques. They also learn about the history and theory of animation, as well as the business and legal aspects of the industry. This degree is ideal for those interested in pursuing a career in animation, as well as those who want to use Adobe Flash CS55 to create their own projects.

2. Bachelor of Science in Computer Science: This degree program provides students with the skills and knowledge necessary to develop software applications and systems. Students learn the fundamentals of computer programming, software engineering, and computer architecture. They also learn about the history and theory of computer science, as well as the business and legal aspects of the industry. This degree is ideal for those interested in pursuing a career in software development, as well as those who want to use Adobe Flash CS55 to create their own projects.

3. Master of Fine Arts in Animation: This degree program provides students with the skills and knowledge necessary to create and produce animation for film, television, video games, and other media. Students learn the fundamentals of animation, including character design, storyboarding, and digital animation techniques. They also learn about the history and theory of animation, as well as the business and legal aspects of the industry. This degree is ideal for those interested in pursuing a career in animation, as well as those who want to use Adobe Flash CS55 to create their own projects.

4. Master of Science in Computer Science: This degree program provides students with the skills and knowledge necessary to develop software applications and systems. Students learn the fundamentals of computer programming, software engineering, and computer architecture. They also learn about the history and theory of computer science, as well as the business and legal aspects of the industry. This degree is ideal for those interested in pursuing a career in software development, as well as those who want to use Adobe Flash CS55 to create their own projects.

The development trends for these degree paths are focused on the use of technology to create more immersive and interactive experiences. Animation and computer science are both rapidly evolving fields, and the use of Adobe Flash CS55 is becoming increasingly popular for creating interactive projects. As technology advances, the demand for skilled professionals in these fields is expected to continue to grow.

Course Syllabus

Working Files - Download These First

Introduction

Working With Enhanced Scaling Assets

Adding Pinning Support For IK Objects

The Improved Snippets Panel

Sharing Assets With The Projects Panel

Cache As Bitmap, And Export To Bitmap

Converting Vector To Bitmap

Publishing To iOS Devices

Conclusion

Chapter 2 Intro

Opening & Saving Flash Working Documents

Modifying Flash Preferences

Controlling Document Settings

Creating A Flash Project

Basics Of Flash Publishing

Quick Tip - Running The Animation Within Flash

Quick Tip - Customize Tools Panel

Chapter 3 Intro

The Flash Timeline

Working With Layers

Controlling Layer Complexity With Folders

Working With Layer Preferences

Understanding Flash Scenes

Quick Tip - Utilizing Flash File Info

Quick Tip - Quick Access To Scenes

Chapter 4 Intro

Working With Color

Using The Flash Deco Tool

The Line Drawing Tool

Understanding The Pencil Tool

Working With The Brush & Scatter Brush Tools

Using Predefined Shape Tools

Working With Gradients

Quick Tip - Changing Colors With The Eyedropper Tool

Quick Tip - Adding Strokes And Fills To Objects

Quick Tip - Controlling The Edges Of Objects

Chapter 5 Intro

Working With Flash Objects

Understanding The Flash Library

Working With Graphic Symbols

Using Movie Clips

Working With Flash Buttons

Generating Graphic Symbols

Creating A Movie Clip

Making A Simple Button

Working With External Libraries

Swapping Library Symbols

Quick Tip - Converting Strokes To Fills

Chapter 6 Intro

Classic Versus CS5 Text

Working In Classic Flash Text

Working With Fonts, Colors & Size

Tracking, Kerning And Leading

Spell Check & Find And Replace

Working With Rotation And Alignment

Embedding Fonts

Breaking Text Apart

Multiple Text Boxes

Quick Tip - Breaking And Reconnecting Column Text

Quick Tip - Working With Special Characters

Quick Tip - Formatting Columnar Text

Chapter 7 Intro

Bitmap Versus Vector

Dragging And Dropping From An Application

Dragging And Dropping From The Desktop

Using The Flash Import Command

Editing Bitmap Images

Compressing Bitmap Images

Converting Bitmaps To Vector

Quick Tip - Setting Selection Preferences

Chapter 8 Intro

Building A Frame-By-Frame Animation

Modifying A Frame-By-Frame Animation

Working With Alignment And Distribution

Editing Tips

Chapter 9 Intro

Understanding Classic Tweening

Setting Up The Document

Creating A Classic Tween

Rotating A Tween Object

Working With Gravity

Changing The Shape Of A Tween Shape

Using Guide Layers

Morphing Object With Shape Tweening

Working With Shape Hinting

Quick Tip - Working With Multiple Spans

Quick Tip - Fading With A Tween

Chapter 10 Intro

The Motion Editor Panel

Setting Up The Document

Creating A Frame-By-Frame Movie Clip

Simulating Ground Using A Gradient

Adding Mountains With A Motion Tween

Creating A Phone Pole

Adding Motion Tween Clouds

Quick Tip - Centering Objects Using Shortcuts

Quick Tip - Adding A Curve To A Motion Tween

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Pros & Cons
  • Engaging and light expression
  • Thoroughly covers basics
  • Wellpaced and thoughtfully constructed
  • Superb instructor
  • Practical and wellpaced
  • Advanced information at start
  • First lesson should be fundamentals
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