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Updated in [July 21st, 2023]
This course provides an overview of how Artificial Intelligence (AI) can be used to teach itself to drive in the racing game Trackmania. Using Deep-Q-Learning, a Reinforcement Learning algorithm, the student will learn how to create an AI that can learn to drive from scratch. The course will also cover the use of TMInterface, a tool created by Donadigo, to help with the development of the AI. At the end of the course, the student will have a better understanding of how AI can be used to teach itself to drive in Trackmania.