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Updated in [August 31st, 2023]
Skills and Knowledge:
-Understanding of Multiplayer Augmented Reality game development
-Connecting to Photon servers
-Joining random rooms
-Player Selection
-Manual Player Spawning
-Writing Synchronization scripts to synch player movement
-Killing and respawning mechanism
-Implementing AR to a Unity Scene
-Implementing ARCore/ ARKit to the Project with AR Foundation
-Detecting Flat Surfaces and Visualizing AR Planes
-Placing the Game Arena to Flat Surfaces
-Scaling in Augmented Reality
-Movement Synchronization in Augmented Reality
-Support for Unity 2019.3
Professional Growth:
This course contributes to professional growth by teaching game developers the basics of Multiplayer Augmented Reality game development. It covers topics such as connecting to Photon servers, joining random rooms, player selection, manual player spawning, writing synchronization scripts, killing and respawning mechanisms, implementing AR to a Unity Scene, implementing ARCore/ARKit to the project with AR Foundation, detecting flat surfaces and visualizing AR planes, placing the game arena to flat surfaces, and scaling in Augmented Reality. By taking this course, game developers will gain the skills and knowledge necessary to develop and publish their own Multiplayer AR Games.
Further Education:
This course is suitable for preparing further education in game development and augmented reality. It covers the basics of multiplayer augmented reality game development and teaches you how to implement multiplayer functionality using Photon Unity Networking 2. Additionally, it teaches you how to integrate ARCore and ARKit into your game using Unity's AR Foundation. This knowledge and experience can be valuable for further education or career opportunities in the field of game development and augmented reality.
Course Syllabus
Introduction
CREATING PROJECT AND IMPORTING ASSETS
PLAYER MOVEMENT
MULTIPLAYER BASICS: IMPLEMENTING MULTIPLAYER TO GAME
PHYSICS SYNCHRONIZATION ACROSS THE NETWORK
BATTLE MECHANISM
COMPLETE PROJECT UNTIL HERE FOR THOSE WHO WANT TO LEARN ONLY AR
IMPLEMENTING AUGMENTED REALITY (AR) TO GAME
Source Codes