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Updated in [September 25th, 2023]
What does this course tell?
(Please note that the following overview content is from the original platform)In this 3dsMax tutorial well use an edge modeling method to begin building our Audi R8 Spyder Computer generated cars are a staple of film and commercial projects Whether the parts all fly together before our eyes in a commercial meant to show off superior engineering or the car is tossed around by gigantic creatures in a feature film there is a need to create 3D automotive models The different parts of a car present specific challenges but also provide certain advantages The workflow for creating a car can vary from surfaces to box modeling Once were happy with the shape we can cut the panels apart and add thickness Well cover methods for maintaining hard edges and smooth contours Well cover the common polygon modeling tools as well as some new tools in the Modeling Ribbon that will make certain tasks much easier Its a big project but well go step by step so that by the end youll have created a 3D car from scratch and by the end of this 3ds Max training youll have the knowledge you need to build your own vehicleWe considered the value of this course from many aspects, and finally summarized it for you from two aspects: skills and knowledge, and the people who benefit from it:
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What skills and knowledge will you acquire during this course?
During this course, the learner will acquire the following skills and knowledge:
1. Edge modeling method: The learner will learn how to use the edge modeling method to begin building a 3D car model, specifically an Audi R8 Spyder.
2. Creating 3D automotive models: The learner will understand the process of creating 3D automotive models, which are commonly used in film and commercial projects.
3. Handling specific challenges: The learner will gain knowledge on how to tackle the specific challenges that arise when modeling different parts of a car.
4. Advantages of car modeling: The learner will understand the advantages of car modeling, such as the ability to showcase superior engineering or create realistic car movements in feature films.
5. Workflow variations: The learner will be introduced to different workflows for creating car models, including surface modeling and box modeling.
6. Panel cutting and thickness addition: The learner will learn how to cut the panels of the car model apart and add thickness to them.
7. Maintaining hard edges and smooth contours: The learner will acquire techniques for maintaining hard edges and achieving smooth contours in the car model.
8. Polygon modeling tools: The learner will become familiar with common polygon modeling tools used in 3ds Max.
9. New tools in the Modeling Ribbon: The learner will be introduced to new tools available in the Modeling Ribbon, which can simplify certain modeling tasks.
10. Step-by-step guidance: The learner will receive step-by-step guidance throughout the course, enabling them to create a 3D car model from scratch.
11. Knowledge to build own vehicle: By the end of the course, the learner will have the necessary knowledge and skills to build their own 3D vehicle models using 3ds Max.
Who will benefit from this course?
This course will benefit individuals interested in 3D modeling and specifically car modeling. It is suitable for beginners who want to learn how to create computer-generated cars using 3dsMax software.
Professionals in the film and commercial industry who work on projects involving computer-generated cars will find this course valuable. It will teach them the edge modeling method, which is commonly used in creating 3D automotive models for films and commercials.
Individuals who want to showcase their superior engineering skills in commercials or create realistic car scenes in feature films will benefit from this course. It will provide them with the necessary skills to create 3D automotive models that can be manipulated and animated as needed.
The course is also suitable for individuals interested in 3D modeling as a hobby or those who want to expand their skills in this area. By the end of the course, participants will have the knowledge and skills to create their own 3D car models from scratch.
Course Syllabus
Introduction
Setting Up Blueprints
Low Polygon Modeling
Detailing The Car
Adding Detailed Objects
Tire and Rest