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Updated in [April 29th, 2023]
This course provides an overview of rigging practices for Blender and Threejs. Students will learn the fundamentals of Blender, including its basic rigging capabilities. They will also learn how to use Three JS to display 3D models on a web page, and how to read and use armatures with Tree JS and Javascript. By the end of the course, students will have a better understanding of rigging practices for Blender and Threejs.
[Applications]
The application of this course can be seen in the creation of 3D models for webpages. After completing this course, users will be able to use Blender's basic rigging tools to create armatures and use Three JS and Javascript to display 3D models on a web page. Additionally, users will be able to use Blender's rigging tools to create more complex models and animations. With this knowledge, users will be able to create interactive 3D models for webpages.
[Career Paths]
1. 3D Animator: 3D Animators create 3D models and animations for video games, movies, television, and other media. They use software such as Blender and ThreeJS to create and manipulate 3D models and animations. With the increasing demand for 3D content, 3D Animators are in high demand and the job outlook is expected to remain strong.
2. 3D Modeler: 3D Modelers create 3D models for video games, movies, television, and other media. They use software such as Blender and ThreeJS to create and manipulate 3D models. With the increasing demand for 3D content, 3D Modelers are in high demand and the job outlook is expected to remain strong.
3. Rigging Artist: Rigging Artists use software such as Blender and ThreeJS to create and manipulate 3D models and animations. They use rigging techniques to create realistic movements and interactions for 3D models. With the increasing demand for 3D content, Rigging Artists are in high demand and the job outlook is expected to remain strong.
4. Virtual Reality Developer: Virtual Reality Developers use software such as Blender and ThreeJS to create and manipulate 3D models and animations for virtual reality applications. With the increasing demand for virtual reality content, Virtual Reality Developers are in high demand and the job outlook is expected to remain strong.
[Education Paths]
1. Computer Science Degree: A computer science degree is a great way to learn the fundamentals of programming and software development. With this degree, you can learn the basics of coding, web development, and software engineering. Additionally, you can learn how to use Blender and Threejs to create 3D models and animations. As technology continues to evolve, the demand for computer science graduates is expected to increase.
2. Animation Degree: An animation degree is a great way to learn the fundamentals of animation and 3D modeling. With this degree, you can learn the basics of animation, rigging, and 3D modeling. Additionally, you can learn how to use Blender and Threejs to create 3D models and animations. As the demand for 3D animation continues to grow, the demand for animation graduates is expected to increase.
3. Game Design Degree: A game design degree is a great way to learn the fundamentals of game design and development. With this degree, you can learn the basics of game design, programming, and 3D modeling. Additionally, you can learn how to use Blender and Threejs to create 3D models and animations for games. As the demand for video games continues to grow, the demand for game design graduates is expected to increase.
4. Virtual Reality Degree: A virtual reality degree is a great way to learn the fundamentals of virtual reality and 3D modeling. With this degree, you can learn the basics of virtual reality, programming, and 3D modeling. Additionally, you can learn how to use Blender and Threejs to create 3D models and animations for virtual reality applications. As the demand for virtual reality applications continues to grow, the demand for virtual reality graduates is expected to increase.
Course Syllabus
Creating a paper craft dice with Blender and Three.js12 lectures • 34min
Creating an inverse kinematic arm with Blender and Three.js18 lectures • 47min