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Updated in [August 13th, 2023]
Skills and Knowledge Acquired:
This course will provide students with the skills and knowledge to create a 3D character in Blender. Students will learn how to use the mirror modifier to quickly create the form of the character, as well as how to model hands, teeth, and shoes. Additionally, students will learn how to create hair and eyebrows, and how to add an armature and generate control bones for animation. Finally, students will gain an understanding of weight painting and how it affects the character.
Contribution to Professional Growth:
This course contributes to professional growth by teaching the fundamentals of 3D character modelling and animation. It covers the basics of modelling a character from a simple plane, applying a rig for easy animation, and weight painting to control the influence of certain bones over certain parts of the character. By learning these skills, professionals can create 3D characters for use in animation, video games, and other projects.
Suitability for Further Education:
This course is suitable for preparing further education as it covers the basics of creating a 3D character in Blender. It covers modelling, rigging, weight painting, and animating the character. These are all important skills for further education in 3D animation and modelling.
Course Syllabus
Introduction
3D Modelling Character
Rigging the Character
Blender 2.7 Character Creation Course
Introduction to the Blender Interface
Setting Up
Modelling The Head
Modelling The Body
Adding Detail
Rigging
Section 6: Bonus Material
Adding Material