Game Character Sculpting For Beginners with Zbrush & Maya

Course Feature
  • Cost
    Paid
  • Provider
    Udemy
  • Certificate
    Paid Certification
  • Language
    English
  • Start Date
    2020-04-26
  • Learners
    No Information
  • Duration
    No Information
  • Instructor
    Nalini Kanta Jena
Next Course
4.4
1,385 Ratings
Learn the art of game character sculpting with this comprehensive course on Zbrush and Maya. With over 125 hours of content, instructor Nalini Kanta Jena will guide you through the entire process, from creating a base mesh in Maya to adding intricate details in Zbrush. Even if you're a beginner, Jena's step-by-step instructions make it easy to follow along. Plus, you'll gain valuable insights into the production pipeline and learn how different software tools work together. Enroll now and become a confident game artist with a 30-day money-back guarantee. Don't miss out on this opportunity to level up your skills!
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Course Overview

❗The content presented here is sourced directly from Udemy platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [September 27th, 2023]

What does this course tell?
(Please note that the following overview content is from the original platform)Student reviews :Jibak says : One of the best online teaching courses on Character modeling The course is superb because of the step by step detailing completeness and No skips It starts with the very basics of Maya& Zbrush& MD and ultimately ends up in great detailing The transition is very smooth and well organised It improved my modeling skills a lot and also introduced me to new software like Zbrush & MD Though I have not completed the course yet but it is amazing and worth buying Thanks to Udemy and Mr N K Jena for providing such a tutorial Stevenf says : The instructor explains everything extremely well and detailed I recommend this class for anyone interested in learning modelingEdwin Gomez says : Great instruction! The material being delivered is top notch I love the how the instructor takes the time to explain the tools and all of the little intricacies that are associated with that tool set I am really enjoying his class and would highly recommend this course !Description :In this 125 hours of course Game artist Nalini Kanta Jena will teach you how to create game character from scratch using Maya Zbrush and Marvelous DesignerHe describes every steps he takes so even if you are a totally beginner you can easily follow himThis course not only shows you step by step guide but also shows you an up to date production pipelineHe will start the course with Base mesh creation in Maya then He will move to Marvelous Designer to model clothes then Zbrush to create sculpting detailsThe goal of this course is to teach you the entire process of character sculpting and how different software such as Maya Zbrush and Marvelous Designer work together to create your modelThe course will cover these topics Maya BasicsModeling methods in MayaMarvelous Designer BasicsModeling cloth in Marvelous DesignerZbrush BasicsCharacter sculpting methods in ZbrushIntegration between Maya Marvelous Designer and ZbrushMany tips and tricks in every lectureAfter completing this course you can model game characters with more confident and with clear knowledge of the pipeline so if you want to be a Game artist then enroll to this class now and start learning todayIf you are not satisfied with the course then you can refund it There is a 30 days money back guarantee So there is no reason to hesitate Enroll to the course and learn production level character sculpting now
We considered the value of this course from many aspects, and finally summarized it for you from two aspects: skills and knowledge, and the people who benefit from it:
(Please note that our content is optimized through artificial intelligence tools and carefully reviewed by our editorial staff.)
What skills and knowledge will you acquire during this course?
During this course, students will acquire the following skills and knowledge:

1. Maya Basics: Students will learn the fundamentals of Maya, including navigation, interface, and basic modeling techniques.

2. Modeling methods in Maya: Students will learn various modeling techniques in Maya to create the base mesh for their game characters.

3. Marvelous Designer Basics: Students will be introduced to Marvelous Designer, a software used for modeling clothes. They will learn the basics of using this software to create realistic clothing for their characters.

4. Modeling cloth in Marvelous Designer: Students will learn how to model clothes using Marvelous Designer, including techniques for creating realistic folds and drapes.

5. Zbrush Basics: Students will be introduced to Zbrush, a digital sculpting software. They will learn the basics of using Zbrush to add sculpting details to their characters.

6. Character sculpting methods in Zbrush: Students will learn various sculpting techniques in Zbrush to add intricate details and textures to their characters.

7. Integration between Maya, Marvelous Designer, and Zbrush: Students will learn how to seamlessly integrate these three software programs to create a cohesive and detailed game character.

8. Tips and tricks: Throughout the course, the instructor will share valuable tips and tricks to enhance the character sculpting process.

By the end of the course, students will have the skills and knowledge to confidently create game characters using Maya, Zbrush, and Marvelous Designer. They will understand the production pipeline and be able to apply their skills to future projects as a game artist.
Who will benefit from this course?
This course on Game Character Sculpting with Zbrush & Maya will benefit individuals who are interested in learning character modeling for game development. It is suitable for beginners as the instructor provides step-by-step guidance and explains the tools and techniques in detail.

Specifically, this course will be beneficial for:

1. Aspiring Game Artists: This course provides a comprehensive understanding of the character sculpting process using Maya, Zbrush, and Marvelous Designer. By completing this course, individuals can gain the necessary skills and knowledge to create game characters confidently.

2. Beginners in Character Modeling: The course starts with the basics of Maya, Zbrush, and Marvelous Designer, making it accessible for individuals with no prior experience in character modeling. The instructor's detailed explanations and demonstrations ensure that beginners can easily follow along and learn the necessary techniques.

3. Individuals interested in Production Pipeline: The course not only teaches character sculpting but also demonstrates how different software tools work together in a production pipeline. This knowledge is valuable for individuals who want to understand the workflow and collaboration between different software in game development.

4. Those seeking Tips and Tricks: Throughout the course, the instructor shares various tips and tricks related to character sculpting. These insights can help individuals improve their modeling skills and enhance their understanding of the software tools.

Course Syllabus

Maya Strong Foundation

Character Base Mesh Modeling In Maya

Accessories Base Mesh Modeling in Maya

Cloth Modeling in Marvelous Designer

Zbrush Basics

Character Body Sculpting in Zbrush

Cloth Sculpting in Zbrush

Shoe Sculpting in Zbrush

Cap Sculpting in Zbrush

Hair Sculpting in Zbrush

Conclusion

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