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Updated in [September 27th, 2023]
What does this course tell?
(Please note that the following overview content is from the original platform)Instructor InfoPierre Rogers is a freelance artist with years of experience in hardsurface character design When he is not in a 3d program creating unique and amazing hardsurface artwork he is having fun making money hand painting bag toss boards As a young child he wanted to be a chef but then got into video games and adopted his cousins' interests in comics and drawing Most of his 3D&CG work has been featured in courses lesson articles and reviews he had made for 3D Creative Magazine 3D Artist Magazine CGTuts+ Digital Tutors and Pluralsight The advice he gives artists that are just starting out and want to make it in the 3d industry is to continue to learn and challenge yourself He believes in hardcore studying of the art fundamentals but also understands the importance of taking breaks watching a movie hanging with friends because he believes that art imitates life and soone must do some living' between art projects for the sake of one's art A very interesting fact about Pierre is he still has his pet turtlefrom 7th grade so the turtle is over 22 years old now! Course InfoIn this course we will be creating the Mother Drive characterMother Drive is an organic android hybrid interface developed to manage millions of landscaping drones and cultivate wildlife for peak eco standardsDuring the creation of our MotherDrive we will cover important industry hardsurface methods and workflow in Zbrush I will show you variety of techniques for painting our character to set the mood and enhance her persona Then we will pose our character bringing her to life We will go through the process of rendering and taking our renders in Photoshop to further embellish our art piece By the end of this course you will be able to produce your own amazing portfolio-ready character Move fast and don't waste time trying to decide if you deserve to get real results in your journey as a 3D artist You have the potential to exponentially increase your results with the right guidance Never settle for less and continue upgrading your skills Come and join this course at Victory3D
We considered the value of this course from many aspects, and finally summarized it for you from two aspects: skills and knowledge, and the people who benefit from it:
(Please note that our content is optimized through artificial intelligence tools and carefully reviewed by our editorial staff.)
What skills and knowledge will you acquire during this course?
During this course, students will acquire the following skills and knowledge:
1. Hard surface character design: Students will learn the techniques and methods used in creating hardsurface characters, specifically focusing on the Mother Drive character.
2. Zbrush workflow: Students will gain a deep understanding of the industry-standard software, Zbrush, and its hardsurface sculpting capabilities. They will learn how to efficiently navigate the software and utilize its tools to create detailed and realistic characters.
3. Painting techniques: Students will learn various techniques for painting their characters, including how to set the mood and enhance the character's persona through color and texture.
4. Character posing: Students will learn how to pose their characters, bringing them to life and adding personality and dynamism to their designs.
5. Rendering and post-processing: Students will be guided through the process of rendering their characters and taking the renders into Photoshop for further embellishment. They will learn how to enhance their art pieces and create portfolio-ready images.
By the end of the course, students will have the skills and knowledge necessary to create their own amazing portfolio-ready characters. They will have a solid understanding of hardsurface character design, Zbrush workflow, painting techniques, character posing, rendering, and post-processing.
Who will benefit from this course?
This course will benefit aspiring 3D artists and professionals in the gaming and entertainment industry who are interested in hard surface character design. Specifically, individuals who want to enhance their skills in hardsurface character sculpting using Zbrush will find this course valuable. The course instructor, Pierre Rogers, has years of experience in hardsurface character design and has had his work featured in various magazines and online platforms.
The course will cover important industry hardsurface methods and workflow in Zbrush, teaching students a variety of techniques for painting characters, posing them, and rendering the final artwork. By the end of the course, students will be able to create their own portfolio-ready characters.
Course Syllabus
Introduction
Interface and Project Setup
Hardsurface Sculpting
Tweaks and Painting
Posing, Rendering, and Compositing