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Updated in [September 27th, 2023]
What does this course tell?
(Please note that the following overview content is from the original platform)Do you Struggle to to make realistic characters ?Do you find it difficult to model hard surface weapons such as Guns Pistols in ZBrush and you are still using traditional 3d software ?Do you want to Make realistic Hair for your characters using Maya Xgen ?This course will solve all of those problems you might haveImportant : I will be using Maya for the character base mesh and Xgen Hair We are gonna do the majority of work in ZbrushInstructor :Hi Welcome to my course Realistic Female Character Sculpting for Artists My name is Nalin I am a 3d character artist and teacher I have been teaching since 2009 I have also worked in some production company I have created some very successful character modeling courses before There are six thousands or more students have been enrolled to two of my best selling coursesGoal At the end of this course you will be able to sculpt realistic female body and Face with good anatomy hard surface weapons such as rifles guns pistols knives all inside Zbrush and good looking realistic hair using Maya xgenKey Topics I will cover :Making Female anatomy Easy to UnderstandHow to make Realistic Face and BodyModeling Hard Surface Weapons all inside ZbrushCreating Hair with Maya Xgen ( this is a new workflow I have develop )Who Should Enroll :I have designed this course for Intermediate students and character artist who wants to improve their character sculpting with good anatomy who wants model guns rifles and pistols inside Zbrush and who wants make better hair with Xgen with a step by step guide If you are a beginner you can still enroll but you need to have basics knowledge of Maya and ZbrushWhat you need to have before you enroll to my course : You need Maya & Zbrush to follow the course I have used Maya to create the Xgen Hair and for the character base mesh as well Everything else is Zbrush :)PureRef Software : You also need PureRef a free Image viewing software to open the reference images of the courseThis course is 75 hours long fully real time recorded no fast forward at all and fully narrated by me and not even a single step is skipped or done off the screen I always say the keyboard shortcut I am using in the course so you can follow me and I have not edited out my mistakes so that you can learn from thoseI Hope to see you in my course So enroll now and become a character artist you always wanted to be
We considered the value of this course from many aspects, and finally summarized it for you from two aspects: skills and knowledge, and the people who benefit from it:
(Please note that our content is optimized through artificial intelligence tools and carefully reviewed by our editorial staff.)
What skills and knowledge will you acquire during this course?
Skills and knowledge that students will acquire during this course include:
1. Understanding and creating realistic female anatomy: Students will learn how to sculpt the female body and face with accurate anatomy, allowing them to create lifelike characters.
2. Modeling hard surface weapons in ZBrush: The course will teach students how to model various hard surface weapons such as guns, pistols, and knives directly in ZBrush, eliminating the need for traditional 3D software.
3. Creating realistic hair using Maya Xgen: Students will learn a new workflow for creating realistic hair using Maya Xgen. This will enable them to add detailed and natural-looking hair to their characters.
4. Improved character sculpting skills: The course is designed to help intermediate students and character artists enhance their character sculpting abilities. They will learn techniques and strategies for creating more realistic and visually appealing characters.
5. Familiarity with Maya and ZBrush: Students should have a basic understanding of both Maya and ZBrush before enrolling in the course. The instructor will use Maya for creating the character base mesh and Xgen Hair, while the majority of the work will be done in ZBrush.
6. Use of PureRef software: Students will need to have PureRef, a free image viewing software, to open the reference images provided in the course. This will help them accurately reference and replicate real-life details in their character sculpts.
Who will benefit from this course?
This course, "Realistic Female Character Sculpting for Artists," is designed for intermediate students and character artists who want to improve their character sculpting skills with good anatomy. It is particularly beneficial for those who struggle to create realistic characters and find it difficult to model hard surface weapons such as guns and pistols in ZBrush. Additionally, artists who want to learn how to create realistic hair using Maya Xgen will also benefit from this course.
The instructor, Nalin, is an experienced 3D character artist and teacher who has been teaching since 2009. He has worked in production companies and has created successful character modeling courses in the past. With over six thousand students enrolled in his best-selling courses, Nalin's expertise and teaching style make this course a valuable resource for aspiring character artists.
Throughout the course, Nalin covers key topics such as making female anatomy easy to understand, creating realistic faces and bodies, modeling hard surface weapons in ZBrush, and creating hair with Maya Xgen. The course is fully real-time recorded, with no fast-forwarding, and is fully narrated by Nalin. He does not skip any steps or edit out mistakes, allowing students to learn from his process and follow along effectively.
To enroll in this course, students should have a basic knowledge of Maya and ZBrush. They will need both software programs to follow along with the course. Additionally, the instructor recommends using PureRef, a free image viewing software, to open the reference images provided in the course.
Course Syllabus
Introduction
Sculpting the Body and Face
Making Clothings
Modeling the Knives
Modeling the Big Gun
Modeling the Pistol
Finishing the Clothings
Skin Detailing
Poly Painting the Skin
Making the Xgen Hair
Posing and Rendering
Conclusion and Wrap up