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Updated in [September 25th, 2023]
What does this course tell?
(Please note that the following overview content is from the original platform)Create concept art for entertainment productions that combines the power of 3d and 2d
Are you looking for a great approach to designing your concept art for entertainment productions? In this course Game Environment Concept Art Fundamentals you will gain an understanding of how to create a fantasy environment concept art using a 3d block-out First you will learn the block-out in Zbrush and some essential techniques needed to make it efficient and structured Next you will discover how to use the 3d scene as a solid foundation to facilitate the painting phase by compositing render passes Finally you will explore how to create an illustrative mood and be flexible in lighting in Photoshop without having to spend time on constructing drawings since everything is solved in 3d and we are free to choose the most compelling view of our scene Users of this course should be familiar with Photoshop as we will spend some time inside of Photoshop focusing on creating an illustrative mood Using this approach we gain a lot of benefits personally as artists and also for the production we might work in By the end of this course you will have a more expansive skill set with using 3d to create complex environment concepts Required Software: ZBrush 4R9 Photoshop CC 2019We considered the value of this course from many aspects, and finally summarized it for you from two aspects: skills and knowledge, and the people who benefit from it:
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What skills and knowledge will you acquire during this course?
During the course "Game Environment Concept Art Fundamentals," learners will acquire the following skills and knowledge:
1. Creating a fantasy environment concept art using a 3D block-out in ZBrush.
2. Understanding essential techniques to make the block-out efficient and structured.
3. Using the 3D scene as a solid foundation for the painting phase by compositing render passes.
4. Creating an illustrative mood and being flexible in lighting in Photoshop.
5. Learning to choose the most compelling view of the scene, as everything is solved in 3D.
6. Familiarizing oneself with Photoshop and focusing on creating an illustrative mood.
7. Gaining personal benefits as artists and enhancing production efficiency.
8. Expanding skill set in using 3D to create complex environment concepts.
Required Software:
- ZBrush 4R9
- Photoshop CC 2019
Who will benefit from this course?
This course will benefit artists and professionals in the entertainment industry who are interested in creating concept art for game environments. Specifically, individuals who have a familiarity with Photoshop and are looking to enhance their skills in using 3D software such as ZBrush will find this course valuable. By learning how to create a fantasy environment concept art using a 3D block-out, participants will gain essential techniques to efficiently and structurally design their artwork. Additionally, the course teaches how to use the 3D scene as a solid foundation for the painting phase, allowing for flexibility in lighting and the creation of an illustrative mood in Photoshop. This approach not only benefits artists personally by expanding their skill set, but also contributes to the overall production process.