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Updated in [February 21st, 2023]
This course is designed to help users learn how to design a mobile app using Figma. It covers topics such as user empathy, creating user experience surveys, creating user personas, creating problem statements, ideation, prototyping analysis, user goals and tasks, information architecture, low and high fidelity prototyping, creating style and component libraries, and prototype presentation and assignments.
Possible Development Paths:
Learners of this course can develop their skills in user research, design, and development. They can use the knowledge gained to create mobile apps, websites, and other digital products. They can also use the skills to become a UX/UI designer, a product manager, or a software engineer.
Learning Suggestions:
Learners of this course should also consider learning related topics such as user experience design, user interface design, user testing, and usability testing. They should also consider learning coding languages such as HTML, CSS, and JavaScript to further their development skills. Additionally, they should consider learning about the latest trends in mobile app design and development.
[Applications]
After taking this course, participants can apply the knowledge and skills they have learned to design a mobile app using Figma. They can use the user research techniques they have learned to create user personas, problem statements, and user experience surveys. They can also use the workflow breakdown in FigJam to create low and high fidelity prototypes, style libraries, and component libraries. Finally, they can present their prototypes and assignments to demonstrate their understanding of the course.
[Career Paths]
1. UX/UI Designer: UX/UI Designers are responsible for creating user-friendly interfaces for mobile applications. They use user research, user experience surveys, user personas, and problem statements to create designs that are both aesthetically pleasing and functional. They also create low and high fidelity prototypes to test the usability of the application. As mobile applications become more popular, the demand for UX/UI Designers is expected to increase.
2. Mobile App Developer: Mobile App Developers are responsible for coding and developing mobile applications. They use programming languages such as Java, Swift, and Objective-C to create applications that are both functional and visually appealing. As mobile applications become more popular, the demand for Mobile App Developers is expected to increase.
3. Mobile App Tester: Mobile App Testers are responsible for testing mobile applications for bugs and usability issues. They use a variety of testing tools and techniques to ensure that the application is functioning properly and is user-friendly. As mobile applications become more popular, the demand for Mobile App Testers is expected to increase.
4. Mobile App Product Manager: Mobile App Product Managers are responsible for managing the development and launch of mobile applications. They use user research, user experience surveys, user personas, and problem statements to create a product roadmap and ensure that the application meets the needs of the users. As mobile applications become more popular, the demand for Mobile App Product Managers is expected to increase.