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Updated in [July 24th, 2023]
Game Assets in Blender: A Complete Workflow (Volume 2) is an in-depth course designed to teach users the entire workflow for creating a hard surface game asset in Blender. This course is ideal for those who are already familiar with the basics of Blender and want to take their skills to the next level.
The course begins by introducing the user to the basics of hard surface modeling, including the use of Blender's powerful modeling tools and techniques. The user will then learn how to unwrap and optimize the model for game use, as well as how to triangulate the model for optimal performance. The course then covers the texturing process, including the use of Blender's powerful texture painting tools.
The course also covers the rendering process, including the use of Blender's powerful rendering engine and the use of post-processing techniques. Finally, the course covers portfolio presentation, an essential skill for any artist.
Throughout the course, users will be provided with detailed video tutorials, as well as access to a variety of helpful resources, such as my favorite Blender addons. This course is perfect for anyone looking to take their hard surface modeling skills to the next level.