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Updated in [August 13th, 2023]
Skills and Knowledge Acquired:
By taking this course, you will acquire the skills and knowledge to program and work with space division, polygon ordering for fast rendering and occlusion, binary trees, recursive search algorithms, and dungeon map creation. You will also gain an understanding of the Binary Space Partitioning algorithm and how it is used to partition 3D space for optimised polygon drawing. Additionally, you will have the opportunity to practice using BSPs to create a game environment dungeon map.
Contribution to Professional Growth:
This course on Binary Space Partitioning provides a comprehensive overview of the algorithm and its applications in game design. It covers topics such as space division, polygon ordering for fast rendering and occlusion, binary trees, recursive search algorithms, and dungeon map creation. Through this course, participants will gain a better understanding of the algorithm and how it can be used to create optimized game environments. This knowledge can be applied to a variety of game design projects, allowing for professional growth and development. Additionally, the course is taught by Dr. Penny, a highly experienced and knowledgeable instructor, which further contributes to the quality of the course and the professional growth of its participants.
Suitability for Further Education:
This course appears to be suitable for preparing further education, as it provides an overview of the Binary Space Partitioning algorithm and how it is used to partition 3D space for optimised polygon drawing. Additionally, the course provides hands-on experience with BSPs to create a game environment dungeon map. Furthermore, the course is taught by Dr. Penny, who is highly regarded for her teaching approach and expertise. Therefore, this course is likely to be beneficial for those interested in game design and coding.
Course Syllabus
Introduction
Section 1