Learn Programming in Go (golang): Fun Project "Hangman" Game

Course Feature
  • Cost
    Free
  • Provider
    Udemy
  • Certificate
    No Information
  • Language
    English
  • Start Date
    2022-08-20
  • Learners
    No Information
  • Duration
    No Information
  • Instructor
    Jens Schendel
Next Course
4.4
3,361 Ratings
Learn Programming in Go (golang) and have some fun coding the classic guessing game "Hangman" for the terminal! Join this exciting short trip and experience the basics of programming with Googles programming language Go. With this simple project, you'll learn how easy it is to start coding with Go and how it can be used to achieve respectable results in the shortest possible time. Google developed Go to combine the ease of programming of an interpreted dynamically typed language with the efficiency and safety of a statically typed compiled language. So don't miss out on this opportunity to learn the best programming language available today and have some fun coding "Hangman"!
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Course Overview

❗The content presented here is sourced directly from Udemy platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [August 13th, 2023]

Skills and Knowledge Acquired:
By taking this course, students will acquire the skills and knowledge necessary to create a "Hangman" game for the terminal using Googles programming language Go (golang). Specifically, students will learn the basics of programming, such as type systems, concurrency, garbage collection, and dependency specification. Additionally, students will gain an understanding of why Google developed a new programming language and the advantages of using Go over other languages. Finally, students will gain an appreciation for the ease of programming with Go and the speed of building large executables.


Contribution to Professional Growth:
This course contributes to professional growth by introducing students to the fundamentals of programming with Googles programming language Go. Through the creation of a "Hangman" game, students will gain an understanding of the language's features, such as its expressive but lightweight type system, concurrency and garbage collection, and rigid dependency specification. Additionally, students will learn why Go was developed and how it combines the ease of programming of an interpreted dynamically typed language with the efficiency and safety of a statically typed compiled language. By the end of the course, students will have a better understanding of the language and be able to use it to create their own projects.


Suitability for Further Education:
This course is suitable for preparing further education as it provides an introduction to the basics of programming and the Go programming language. It also covers topics such as expressive but lightweight type systems, concurrency and garbage collection, and rigid dependency specification. Additionally, the course provides an opportunity to gain hands-on experience with coding by building a classic guessing game "Hangman" for the terminal. This course is a great way to get started with programming and to gain the skills necessary for further education.

Course Syllabus

Building "Hangman" in Google's programming Go

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