This course provides an introduction to the Godot Game Engine, focusing on TileMap Collisions, Animation with Shaders, and Pathfinding with Tilemaps. Participants will learn how to use the engine to create interactive and visually appealing games. They will also gain an understanding of how to use TileMaps to create realistic collisions and animations, as well as how to use Pathfinding to create efficient navigation.
Space Rocks! - A complete game in Godot Game Engine
1.5
Youtube4 learners
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This course provides a comprehensive guide to creating a complete game in the Godot Game Engine. It covers the entire process from start to finish, including tutorials on Part 1-6. Learners will gain the skills to create a fully functional game, from setting up the environment to adding game elements such as enemies, power-ups, and more.
Procedural Generation in Godot
3.0
Youtube1 learners
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This course covers the fundamentals of Procedural Content Generation in Godot, a popular game engine. It includes four parts, which cover topics such as mazes, tile-based infinite worlds, 2D terrain generation, and 3D terrain generation. Participants will learn how to create and use these elements to create unique and engaging game worlds.
Learning Godot 30: Your First Game
2.0
Youtube1 learners
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This course provides an introduction to the Godot 3.0 game engine. It covers the basics of game development, from setting up the environment to creating a complete game. It is divided into five parts, each focusing on a different aspect of game development. Participants will learn how to create a game from scratch, including setting up the environment, creating a game scene, adding game objects, and scripting. They will also learn how to debug and optimize their game.
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