This course provides an introduction to the Godot 3.1 game engine. It covers topics such as 3D modeling, kinematic character movement, areas, edge detection, mouse capture, CSG, and first-person character. It is suitable for beginners who want to learn the basics of Godot 3.1. The course is comprehensive and provides a good foundation for further exploration of the engine. The instructor is knowledgeable and provides clear explanations of the topics. Overall, this course is an excellent introduction to Godot 3.1 and is highly recommended for those looking to get started.
Godot 101: Learning the Godot Game Engine
4.0
Youtube3 learners
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This course provides an introduction to the Godot game engine, with a focus on scripting and instancing scenes. It covers topics such as scripting, instancing scenes, and creating a player-controlled sprite. It is designed for users of Godot 2.1 and beyond.
Godot 30 Tutorials
1.5
Youtube1 learners
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This course provides tutorials on Godot 3.0, covering topics such as Rigid Bodies, Particles2D, and Gotchas! when transitioning from 2.1 to 3.0. It also includes a three-part series on creating a first game with Godot 3.0, providing a comprehensive introduction to the engine.
Godot : Beginner to Advanced - Complete Course
4.0
Udemy2 learners
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This course provides a comprehensive introduction to the open source game engine Godot. It covers the features of the engine, and then guides students through the process of creating two popular games - Pong and Super Mario Brothers - using the assets provided. Students will learn how to use vector math to calculate collisions, create their own physics, and gain full control of the game world. This course is a great way to learn the fundamentals of game development and explore the fun features of Godot.
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