Godot 30: Top-down Tank Battle

Course Feature
  • Cost
    Free
  • Provider
    Youtube
  • Certificate
    Paid Certification
  • Language
    English
  • Start Date
    On-Demand
  • Learners
    No Information
  • Duration
    4.00
  • Instructor
    KidsCanCode
Next Course
3.0
1 Ratings
This course teaches students how to create a top-down tank battle game using Godot 3.0. It covers topics such as setting up the game environment, creating the tank, adding enemies, and creating a user interface. Students will learn how to create a complete game from start to finish.
Show All
Course Overview

❗The content presented here is sourced directly from Youtube platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [February 21st, 2023]

What does this course tell?
(Please note that the following overview content is from the original platform)


Godot 3.0: Top-down Tank Battle - Part 1.
Godot 3.0: Top-down Tank Battle - Part 2.
Godot 3.0: Top-down Tank Battle - Part 3.
Godot 3.0: Top-down Tank Battle - Part 4.
Godot 3.0: Top-down Tank Battle - Part 5.
Godot 3.0: Top-down Tank Battle - Part 6.
Godot 3.0: Top-down Tank Battle - Part 7.
Godot 3.0: Top-down Tank Battle - Part 8.
Godot 3.0: Top-down Tank Battle - Part 9.
Godot 3.0: Top-down Tank Battle - Part 10: Homing Missiles.
Godot 3.0: Top-down Tank Battle - Part 11: Pickups.
Godot 3.0: Top-down Tank Battle - Part 12: Ammo.
Godot 3.0: Top-down Tank Battle - Part 13.
Godot 3.0: Top-down Tank Battle - Part 14.
Godot 3.0: Top-down Tank Battle - Part 15.


We consider the value of this course from multiple aspects, and finally summarize it for you from three aspects: personal skills, career development, and further study:
(Kindly be aware that our content is optimized by AI tools while also undergoing moderation carefully from our editorial staff.)
This online course, Godot 3.0: Top-down Tank Battle, is a comprehensive guide to creating a top-down tank battle game. Learners will be able to learn how to create a game from scratch, including the basics of game design, coding, and debugging. They will also learn how to use Godot 3.0 to create a game with a variety of features, such as homing missiles, pickups, and ammo. Additionally, learners will be able to develop their skills in game development, such as creating levels, adding sound effects, and creating a user interface. Finally, learners will be able to learn how to debug their game and make it ready for release. With this course, learners will be able to create their own top-down tank battle game with confidence.

[Applications]
Upon completion of the Godot 3.0: Top-down Tank Battle course, participants can apply their knowledge to create their own top-down tank battle game. They can also use the skills they have learned to create other types of games, such as side-scrolling shooters, platformers, and more. Additionally, they can use the techniques they have learned to create other types of interactive applications, such as simulations, virtual reality experiences, and more.

[Career Paths]
The learners of this course can pursue a career in game development, specifically in the field of top-down tank battle games. Here are three job position paths they can consider:

1. Game Programmer: Game programmers are responsible for writing code to create the game's logic and mechanics. They must have a strong understanding of game engines, such as Godot, and be able to develop and debug code. As the gaming industry continues to grow, the demand for game programmers is expected to increase.

2. Game Designer: Game designers are responsible for creating the game's concept, storyline, and mechanics. They must have a strong understanding of game design principles and be able to create engaging and immersive experiences. As the gaming industry continues to grow, the demand for game designers is expected to increase.

3. Level Designer: Level designers are responsible for creating the game's levels and environments. They must have a strong understanding of game design principles and be able to create levels that are both challenging and fun. As the gaming industry continues to grow, the demand for level designers is expected to increase.

Show All
Recommended Courses
free godot-game-engine-one-shots-8010
Godot Game Engine - "One Shots"
1.5
Youtube 2 learners
Learn More
This course provides an introduction to the Godot Game Engine, focusing on TileMap Collisions, Animation with Shaders, and Pathfinding with Tilemaps. Participants will learn how to use the engine to create interactive and visually appealing games. They will also gain an understanding of how to use TileMaps to create realistic collisions and animations, as well as how to use Pathfinding to create efficient navigation.
free space-rocks-a-complete-game-in-godot-game-engine-8011
Space Rocks! - A complete game in Godot Game Engine
1.5
Youtube 4 learners
Learn More
This course provides a comprehensive guide to creating a complete game in the Godot Game Engine. It covers the entire process from start to finish, including tutorials on Part 1-6. Learners will gain the skills to create a fully functional game, from setting up the environment to adding game elements such as enemies, power-ups, and more.
free procedural-generation-in-godot-8012
Procedural Generation in Godot
3.0
Youtube 1 learners
Learn More
This course covers the fundamentals of Procedural Content Generation in Godot, a popular game engine. It includes four parts, which cover topics such as mazes, tile-based infinite worlds, 2D terrain generation, and 3D terrain generation. Participants will learn how to create and use these elements to create unique and engaging game worlds.
free learning-godot-30-your-first-game-8013
Learning Godot 30: Your First Game
2.0
Youtube 1 learners
Learn More
This course provides an introduction to the Godot 3.0 game engine. It covers the basics of game development, from setting up the environment to creating a complete game. It is divided into five parts, each focusing on a different aspect of game development. Participants will learn how to create a game from scratch, including setting up the environment, creating a game scene, adding game objects, and scripting. They will also learn how to debug and optimize their game.
Favorites (0)
Favorites
0 favorite option

You have no favorites

Name delet