Bolt Visual Scripting in Unity

Course Feature
  • Cost
    Paid
  • Provider
    Udemy
  • Certificate
    Paid Certification
  • Language
    English
  • Start Date
    2021-02-03
  • Learners
    No Information
  • Duration
    No Information
  • Instructor
    Wilmer Lin
Next Course
4.6
2,027 Ratings
This course is designed to teach new learners the essentials of Bolt, Unity's official visual scripting solution. Through this course, learners will be able to take a deep dive into the fundamentals of Flow Machines and Flow Graphs, master the fundamentals of Bolt and visual scripting, and create first-person movement logic without writing a single line of code. With the help of this course, learners can unleash their creativity and be amazed at what they can build with Unity and Bolt. Suitable for game developers of all levels, this course will teach learners how to build game mechanics in a modular, visual way, and complete exercises and challenges to learn by doing instead of watching. With Unity, learners can build for Windows, macOS, iOS, and Android all from a single project. Join this course to unlock the power of Bolt and Unity and create amazing games!
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Course Overview

❗The content presented here is sourced directly from Udemy platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [July 27th, 2023]

This course is designed to teach new learners the essentials of Bolt, Unity's official visual scripting solution. Learners will gain an understanding of Flow Machines and Flow Graphs, master the fundamentals of Bolt and visual scripting, consolidate their graphs with SuperUnits, create first-person movement logic without writing code, build game mechanics in a modular, visual way, and complete exercises and challenges to learn by doing. Suitable for game developers of all levels, this course will help them unlock their creativity and build for Windows, macOS, iOS, and Android all from a single project.

Course Syllabus

Introduction and Project Setup

Bolt Basics

First-Person Player Movement

Game Mechanics

Additional Resources

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