❗The content presented here is sourced directly from Udacity platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.
Updated in [April 29th, 2023]
This course provides an overview of the fundamentals of augmented reality (AR) development using Apple's ARKit and the Unity game engine. Students will learn how to use the Unity interface to create an AR experience, and how to integrate proper lighting and physics using C# programming. Additionally, students will gain an understanding of how to make their AR experience more dynamic and responsive. By the end of the course, students will have the skills to create beautiful and performant augmented reality scenes using ARKit and Unity.
[Applications]
After taking this course, students will be able to apply their knowledge of ARKit and Unity to create interactive and engaging augmented reality experiences. They will be able to use C# programming to add dynamic lighting and physics to their AR scenes, as well as create custom interactions and behaviors. Additionally, they will be able to use the Unity game engine to optimize their AR experiences for performance and scalability.
[Career Paths]
1. Augmented Reality Developer: Augmented Reality Developers are responsible for creating immersive and interactive experiences using AR technology. They use a variety of tools, such as Unity, ARKit, and other software development kits, to create interactive 3D environments and objects. As the demand for AR experiences continues to grow, the need for experienced AR developers is expected to increase.
2. AR/VR Designer: AR/VR Designers are responsible for creating engaging and immersive experiences for users. They use a variety of tools, such as Unity, ARKit, and other software development kits, to create interactive 3D environments and objects. As the demand for AR/VR experiences continues to grow, the need for experienced AR/VR designers is expected to increase.
3. AR/VR Programmer: AR/VR Programmers are responsible for developing and implementing the code that powers AR/VR experiences. They use a variety of tools, such as Unity, ARKit, and other software development kits, to create interactive 3D environments and objects. As the demand for AR/VR experiences continues to grow, the need for experienced AR/VR programmers is expected to increase.
4. AR/VR Engineer: AR/VR Engineers are responsible for developing and maintaining the hardware and software that powers AR/VR experiences. They use a variety of tools, such as Unity, ARKit, and other software development kits, to create interactive 3D environments and objects. As the demand for AR/VR experiences continues to grow, the need for experienced AR/VR engineers is expected to increase.
[Education Paths]
1. Bachelor of Science in Computer Science: This degree path provides students with a comprehensive understanding of computer science fundamentals, including programming, software engineering, and computer architecture. Students will also learn about the latest technologies and trends in the field, such as artificial intelligence, machine learning, and augmented reality.
2. Bachelor of Science in Game Design: This degree path focuses on the development of video games and other interactive media. Students will learn about game design, game development, and game programming, as well as the latest technologies and trends in the field, such as virtual reality and augmented reality.
3. Master of Science in Computer Science: This degree path provides students with an advanced understanding of computer science fundamentals, including programming, software engineering, and computer architecture. Students will also learn about the latest technologies and trends in the field, such as artificial intelligence, machine learning, and augmented reality.
4. Master of Science in Game Design: This degree path focuses on the development of video games and other interactive media. Students will learn about game design, game development, and game programming, as well as the latest technologies and trends in the field, such as virtual reality and augmented reality.